The Longest Chess Game2 bishops versus a lone kingThe Black Prowler (chess)Checkmate all the kings...
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The Longest Chess Game
2 bishops versus a lone kingThe Black Prowler (chess)Checkmate all the kings #1Checkmate all the kings #2Checkmate all the kings #3Checkmate all the kings #4No More Kings puzzleOne-sided chess: Can you stalemate yourself?A Chess Lock Puzzle?Loser Chess : another proof game
$begingroup$
In honour of Stockfish and Leela Chess Zero just finishing the longest game in TCEC history at the Superfinal of the Top Chess Engines Championship Season 14, here's a simple problem related to chess rules:
Assuming the players co-operate, how many moves does the longest theoretically possible chess game have?
For the purpose of this puzzle, we'll want to make the usual draw rules non-optional, so that the game automatically ends in a draw, if
- There's a threefold repetition of a situation,
- There have been no captures and no pawn moves in the previous 50 moves by both sides, or
- There is insufficient material to checkmate on the board:
- Just the two kings
- The kings with one knight
- The kings with one bishop
- A king and bishop against a king and a bishop on a same coloured square
Other usual chess rules obviously also apply.
It's not necessary to post an actual game record of the longest possible game, it's enough to give just the move count along with a detailed explanation of how it is achievable.
chess seasonal construction
$endgroup$
add a comment |
$begingroup$
In honour of Stockfish and Leela Chess Zero just finishing the longest game in TCEC history at the Superfinal of the Top Chess Engines Championship Season 14, here's a simple problem related to chess rules:
Assuming the players co-operate, how many moves does the longest theoretically possible chess game have?
For the purpose of this puzzle, we'll want to make the usual draw rules non-optional, so that the game automatically ends in a draw, if
- There's a threefold repetition of a situation,
- There have been no captures and no pawn moves in the previous 50 moves by both sides, or
- There is insufficient material to checkmate on the board:
- Just the two kings
- The kings with one knight
- The kings with one bishop
- A king and bishop against a king and a bishop on a same coloured square
Other usual chess rules obviously also apply.
It's not necessary to post an actual game record of the longest possible game, it's enough to give just the move count along with a detailed explanation of how it is achievable.
chess seasonal construction
$endgroup$
add a comment |
$begingroup$
In honour of Stockfish and Leela Chess Zero just finishing the longest game in TCEC history at the Superfinal of the Top Chess Engines Championship Season 14, here's a simple problem related to chess rules:
Assuming the players co-operate, how many moves does the longest theoretically possible chess game have?
For the purpose of this puzzle, we'll want to make the usual draw rules non-optional, so that the game automatically ends in a draw, if
- There's a threefold repetition of a situation,
- There have been no captures and no pawn moves in the previous 50 moves by both sides, or
- There is insufficient material to checkmate on the board:
- Just the two kings
- The kings with one knight
- The kings with one bishop
- A king and bishop against a king and a bishop on a same coloured square
Other usual chess rules obviously also apply.
It's not necessary to post an actual game record of the longest possible game, it's enough to give just the move count along with a detailed explanation of how it is achievable.
chess seasonal construction
$endgroup$
In honour of Stockfish and Leela Chess Zero just finishing the longest game in TCEC history at the Superfinal of the Top Chess Engines Championship Season 14, here's a simple problem related to chess rules:
Assuming the players co-operate, how many moves does the longest theoretically possible chess game have?
For the purpose of this puzzle, we'll want to make the usual draw rules non-optional, so that the game automatically ends in a draw, if
- There's a threefold repetition of a situation,
- There have been no captures and no pawn moves in the previous 50 moves by both sides, or
- There is insufficient material to checkmate on the board:
- Just the two kings
- The kings with one knight
- The kings with one bishop
- A king and bishop against a king and a bishop on a same coloured square
Other usual chess rules obviously also apply.
It's not necessary to post an actual game record of the longest possible game, it's enough to give just the move count along with a detailed explanation of how it is achievable.
chess seasonal construction
chess seasonal construction
asked 2 hours ago
BassBass
29.8k471182
29.8k471182
add a comment |
add a comment |
2 Answers
2
active
oldest
votes
$begingroup$
My guess would be
5900
Because
Even with the no threefold repetition rule we can go on forever, because there exists infinite sequences without repeats, like the Thue–Morse sequence.
Each pawn can move 6 times before it reaches the end and transforms to another piece, and there are 16 pawns in total. There are also 30 non-king pieces which can be captured. Therefore we have $6*16+30=126$ total pawn moves/captures. But we can't do this in 126 individual moves, since the pawns can only pass each other by capturing another piece. For each pair of pawns we must combine a pawn move and a capture, which leaves us $126-8=118$ pawn moves/captures.
We can make at most 50 other moves before one of these, which gives a total of $118*50=5900$ moves. At this point there are only the kings left, and the game will end.
$endgroup$
$begingroup$
You can't have exactly 50 moves distance between all the captures/pawn moves, because then only one colour will be doing all the captures or pawn moves. Other than that, I think you are right. Minor addition: Each pawn can only move 6 times, but then also then needs to be captured, which makes up the 7 moves that you are counting. Note also that for each pawn to make its 6 moves to the back row it must go past the opposing pawn, so there must be at least 8 captures by a pawn of a non-pawn piece, but there are enough pieces to do this.
$endgroup$
– Jaap Scherphuis
1 hour ago
$begingroup$
There aren't an infinite number of sequences without repeats, because you have finitely many states (threefold repetition doesn't care about whether the intermediate sequence of steps is repeated, only whether the actual position is repeated).
$endgroup$
– boboquack
1 hour ago
$begingroup$
@JaapScherphuis Thanks for the input. I'm not sure how to include the fact that both colors have to move pawns/capture. I'm not even sure how exactly moves are counted. Is a move a single player moving a piece or both players moving a piece each?
$endgroup$
– Kruga
59 mins ago
$begingroup$
@boboquack Seems like I misunderstood that. But the number of board states in chess is so big, that I don't think this rule is going to limit us or change the answer.
$endgroup$
– Kruga
55 mins ago
$begingroup$
Yes, the term "move" in chess is always confusing to me too. I've written up my own answer to try to work this out.
$endgroup$
– Jaap Scherphuis
29 mins ago
add a comment |
$begingroup$
My answer is
5899 moves for each player.
Explanation:
As I understand it, the 50 move rule means that if the players do 50 moves each without a capture/pawn-move, the game is drawn. In chess it is apparently customary to only count the number of moves by one player (e.g. a 32-move game means white played 32 moves, black 31 or 32 moves), but in the rest of this answer I will count moves of both players added together.
The threefold repetition rule can be ignored, because the players are cooperating and there are always enough pieces and enough room to avoid repetition for 50 moves each. The basic idea for creating the longest game is to do as many pawn moves as possible, interspersing those pawn moves and any capturing moves with 99 non-pawn non-capturing moves whenever possible.
Each pawn can move at most 6 times before it reaches the back row. With 16 pawns, that makes (at most) 6*16=96 pawn moves. For a pair of opposing pawns to both reach the back row, at least one of them must make a capture, so at least 8 of the 96 pawn moves are also captures. It is fairly easy to check that it can be done with only 8 captures by pawns.
Including the pawns, there are 30 pieces that can be captured before there are only the two kings left. The pawns capture 8 of those, leaving 22 more captures by other pieces.
So we have a total of 96+22=118 moves that are pawn moves and/or captures.
The 99 moves before the first capture/pawn-move can be moves by the knights. So you may think that the game could last 100*118=11800 moves, where every 100th move is a pawn move or capture, and where the last move is the capture that leaves only the two kings on the board. However, in such a game all pawn moves and captures would be performed by one colour, and we need both players to make captures and pawn moves. It is not possible for one player to do all the pawn moves and capture before the other player, so we must switch colour at least twice. I am fairly certain that two switches of colour are sufficient. So twice in the game, there is one fewer move between successive captures/pawn-moves. This leads to a game of 11798 moves, or 5899 moves for each player.
$endgroup$
add a comment |
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2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
My guess would be
5900
Because
Even with the no threefold repetition rule we can go on forever, because there exists infinite sequences without repeats, like the Thue–Morse sequence.
Each pawn can move 6 times before it reaches the end and transforms to another piece, and there are 16 pawns in total. There are also 30 non-king pieces which can be captured. Therefore we have $6*16+30=126$ total pawn moves/captures. But we can't do this in 126 individual moves, since the pawns can only pass each other by capturing another piece. For each pair of pawns we must combine a pawn move and a capture, which leaves us $126-8=118$ pawn moves/captures.
We can make at most 50 other moves before one of these, which gives a total of $118*50=5900$ moves. At this point there are only the kings left, and the game will end.
$endgroup$
$begingroup$
You can't have exactly 50 moves distance between all the captures/pawn moves, because then only one colour will be doing all the captures or pawn moves. Other than that, I think you are right. Minor addition: Each pawn can only move 6 times, but then also then needs to be captured, which makes up the 7 moves that you are counting. Note also that for each pawn to make its 6 moves to the back row it must go past the opposing pawn, so there must be at least 8 captures by a pawn of a non-pawn piece, but there are enough pieces to do this.
$endgroup$
– Jaap Scherphuis
1 hour ago
$begingroup$
There aren't an infinite number of sequences without repeats, because you have finitely many states (threefold repetition doesn't care about whether the intermediate sequence of steps is repeated, only whether the actual position is repeated).
$endgroup$
– boboquack
1 hour ago
$begingroup$
@JaapScherphuis Thanks for the input. I'm not sure how to include the fact that both colors have to move pawns/capture. I'm not even sure how exactly moves are counted. Is a move a single player moving a piece or both players moving a piece each?
$endgroup$
– Kruga
59 mins ago
$begingroup$
@boboquack Seems like I misunderstood that. But the number of board states in chess is so big, that I don't think this rule is going to limit us or change the answer.
$endgroup$
– Kruga
55 mins ago
$begingroup$
Yes, the term "move" in chess is always confusing to me too. I've written up my own answer to try to work this out.
$endgroup$
– Jaap Scherphuis
29 mins ago
add a comment |
$begingroup$
My guess would be
5900
Because
Even with the no threefold repetition rule we can go on forever, because there exists infinite sequences without repeats, like the Thue–Morse sequence.
Each pawn can move 6 times before it reaches the end and transforms to another piece, and there are 16 pawns in total. There are also 30 non-king pieces which can be captured. Therefore we have $6*16+30=126$ total pawn moves/captures. But we can't do this in 126 individual moves, since the pawns can only pass each other by capturing another piece. For each pair of pawns we must combine a pawn move and a capture, which leaves us $126-8=118$ pawn moves/captures.
We can make at most 50 other moves before one of these, which gives a total of $118*50=5900$ moves. At this point there are only the kings left, and the game will end.
$endgroup$
$begingroup$
You can't have exactly 50 moves distance between all the captures/pawn moves, because then only one colour will be doing all the captures or pawn moves. Other than that, I think you are right. Minor addition: Each pawn can only move 6 times, but then also then needs to be captured, which makes up the 7 moves that you are counting. Note also that for each pawn to make its 6 moves to the back row it must go past the opposing pawn, so there must be at least 8 captures by a pawn of a non-pawn piece, but there are enough pieces to do this.
$endgroup$
– Jaap Scherphuis
1 hour ago
$begingroup$
There aren't an infinite number of sequences without repeats, because you have finitely many states (threefold repetition doesn't care about whether the intermediate sequence of steps is repeated, only whether the actual position is repeated).
$endgroup$
– boboquack
1 hour ago
$begingroup$
@JaapScherphuis Thanks for the input. I'm not sure how to include the fact that both colors have to move pawns/capture. I'm not even sure how exactly moves are counted. Is a move a single player moving a piece or both players moving a piece each?
$endgroup$
– Kruga
59 mins ago
$begingroup$
@boboquack Seems like I misunderstood that. But the number of board states in chess is so big, that I don't think this rule is going to limit us or change the answer.
$endgroup$
– Kruga
55 mins ago
$begingroup$
Yes, the term "move" in chess is always confusing to me too. I've written up my own answer to try to work this out.
$endgroup$
– Jaap Scherphuis
29 mins ago
add a comment |
$begingroup$
My guess would be
5900
Because
Even with the no threefold repetition rule we can go on forever, because there exists infinite sequences without repeats, like the Thue–Morse sequence.
Each pawn can move 6 times before it reaches the end and transforms to another piece, and there are 16 pawns in total. There are also 30 non-king pieces which can be captured. Therefore we have $6*16+30=126$ total pawn moves/captures. But we can't do this in 126 individual moves, since the pawns can only pass each other by capturing another piece. For each pair of pawns we must combine a pawn move and a capture, which leaves us $126-8=118$ pawn moves/captures.
We can make at most 50 other moves before one of these, which gives a total of $118*50=5900$ moves. At this point there are only the kings left, and the game will end.
$endgroup$
My guess would be
5900
Because
Even with the no threefold repetition rule we can go on forever, because there exists infinite sequences without repeats, like the Thue–Morse sequence.
Each pawn can move 6 times before it reaches the end and transforms to another piece, and there are 16 pawns in total. There are also 30 non-king pieces which can be captured. Therefore we have $6*16+30=126$ total pawn moves/captures. But we can't do this in 126 individual moves, since the pawns can only pass each other by capturing another piece. For each pair of pawns we must combine a pawn move and a capture, which leaves us $126-8=118$ pawn moves/captures.
We can make at most 50 other moves before one of these, which gives a total of $118*50=5900$ moves. At this point there are only the kings left, and the game will end.
edited 1 hour ago
answered 1 hour ago
KrugaKruga
2,7121026
2,7121026
$begingroup$
You can't have exactly 50 moves distance between all the captures/pawn moves, because then only one colour will be doing all the captures or pawn moves. Other than that, I think you are right. Minor addition: Each pawn can only move 6 times, but then also then needs to be captured, which makes up the 7 moves that you are counting. Note also that for each pawn to make its 6 moves to the back row it must go past the opposing pawn, so there must be at least 8 captures by a pawn of a non-pawn piece, but there are enough pieces to do this.
$endgroup$
– Jaap Scherphuis
1 hour ago
$begingroup$
There aren't an infinite number of sequences without repeats, because you have finitely many states (threefold repetition doesn't care about whether the intermediate sequence of steps is repeated, only whether the actual position is repeated).
$endgroup$
– boboquack
1 hour ago
$begingroup$
@JaapScherphuis Thanks for the input. I'm not sure how to include the fact that both colors have to move pawns/capture. I'm not even sure how exactly moves are counted. Is a move a single player moving a piece or both players moving a piece each?
$endgroup$
– Kruga
59 mins ago
$begingroup$
@boboquack Seems like I misunderstood that. But the number of board states in chess is so big, that I don't think this rule is going to limit us or change the answer.
$endgroup$
– Kruga
55 mins ago
$begingroup$
Yes, the term "move" in chess is always confusing to me too. I've written up my own answer to try to work this out.
$endgroup$
– Jaap Scherphuis
29 mins ago
add a comment |
$begingroup$
You can't have exactly 50 moves distance between all the captures/pawn moves, because then only one colour will be doing all the captures or pawn moves. Other than that, I think you are right. Minor addition: Each pawn can only move 6 times, but then also then needs to be captured, which makes up the 7 moves that you are counting. Note also that for each pawn to make its 6 moves to the back row it must go past the opposing pawn, so there must be at least 8 captures by a pawn of a non-pawn piece, but there are enough pieces to do this.
$endgroup$
– Jaap Scherphuis
1 hour ago
$begingroup$
There aren't an infinite number of sequences without repeats, because you have finitely many states (threefold repetition doesn't care about whether the intermediate sequence of steps is repeated, only whether the actual position is repeated).
$endgroup$
– boboquack
1 hour ago
$begingroup$
@JaapScherphuis Thanks for the input. I'm not sure how to include the fact that both colors have to move pawns/capture. I'm not even sure how exactly moves are counted. Is a move a single player moving a piece or both players moving a piece each?
$endgroup$
– Kruga
59 mins ago
$begingroup$
@boboquack Seems like I misunderstood that. But the number of board states in chess is so big, that I don't think this rule is going to limit us or change the answer.
$endgroup$
– Kruga
55 mins ago
$begingroup$
Yes, the term "move" in chess is always confusing to me too. I've written up my own answer to try to work this out.
$endgroup$
– Jaap Scherphuis
29 mins ago
$begingroup$
You can't have exactly 50 moves distance between all the captures/pawn moves, because then only one colour will be doing all the captures or pawn moves. Other than that, I think you are right. Minor addition: Each pawn can only move 6 times, but then also then needs to be captured, which makes up the 7 moves that you are counting. Note also that for each pawn to make its 6 moves to the back row it must go past the opposing pawn, so there must be at least 8 captures by a pawn of a non-pawn piece, but there are enough pieces to do this.
$endgroup$
– Jaap Scherphuis
1 hour ago
$begingroup$
You can't have exactly 50 moves distance between all the captures/pawn moves, because then only one colour will be doing all the captures or pawn moves. Other than that, I think you are right. Minor addition: Each pawn can only move 6 times, but then also then needs to be captured, which makes up the 7 moves that you are counting. Note also that for each pawn to make its 6 moves to the back row it must go past the opposing pawn, so there must be at least 8 captures by a pawn of a non-pawn piece, but there are enough pieces to do this.
$endgroup$
– Jaap Scherphuis
1 hour ago
$begingroup$
There aren't an infinite number of sequences without repeats, because you have finitely many states (threefold repetition doesn't care about whether the intermediate sequence of steps is repeated, only whether the actual position is repeated).
$endgroup$
– boboquack
1 hour ago
$begingroup$
There aren't an infinite number of sequences without repeats, because you have finitely many states (threefold repetition doesn't care about whether the intermediate sequence of steps is repeated, only whether the actual position is repeated).
$endgroup$
– boboquack
1 hour ago
$begingroup$
@JaapScherphuis Thanks for the input. I'm not sure how to include the fact that both colors have to move pawns/capture. I'm not even sure how exactly moves are counted. Is a move a single player moving a piece or both players moving a piece each?
$endgroup$
– Kruga
59 mins ago
$begingroup$
@JaapScherphuis Thanks for the input. I'm not sure how to include the fact that both colors have to move pawns/capture. I'm not even sure how exactly moves are counted. Is a move a single player moving a piece or both players moving a piece each?
$endgroup$
– Kruga
59 mins ago
$begingroup$
@boboquack Seems like I misunderstood that. But the number of board states in chess is so big, that I don't think this rule is going to limit us or change the answer.
$endgroup$
– Kruga
55 mins ago
$begingroup$
@boboquack Seems like I misunderstood that. But the number of board states in chess is so big, that I don't think this rule is going to limit us or change the answer.
$endgroup$
– Kruga
55 mins ago
$begingroup$
Yes, the term "move" in chess is always confusing to me too. I've written up my own answer to try to work this out.
$endgroup$
– Jaap Scherphuis
29 mins ago
$begingroup$
Yes, the term "move" in chess is always confusing to me too. I've written up my own answer to try to work this out.
$endgroup$
– Jaap Scherphuis
29 mins ago
add a comment |
$begingroup$
My answer is
5899 moves for each player.
Explanation:
As I understand it, the 50 move rule means that if the players do 50 moves each without a capture/pawn-move, the game is drawn. In chess it is apparently customary to only count the number of moves by one player (e.g. a 32-move game means white played 32 moves, black 31 or 32 moves), but in the rest of this answer I will count moves of both players added together.
The threefold repetition rule can be ignored, because the players are cooperating and there are always enough pieces and enough room to avoid repetition for 50 moves each. The basic idea for creating the longest game is to do as many pawn moves as possible, interspersing those pawn moves and any capturing moves with 99 non-pawn non-capturing moves whenever possible.
Each pawn can move at most 6 times before it reaches the back row. With 16 pawns, that makes (at most) 6*16=96 pawn moves. For a pair of opposing pawns to both reach the back row, at least one of them must make a capture, so at least 8 of the 96 pawn moves are also captures. It is fairly easy to check that it can be done with only 8 captures by pawns.
Including the pawns, there are 30 pieces that can be captured before there are only the two kings left. The pawns capture 8 of those, leaving 22 more captures by other pieces.
So we have a total of 96+22=118 moves that are pawn moves and/or captures.
The 99 moves before the first capture/pawn-move can be moves by the knights. So you may think that the game could last 100*118=11800 moves, where every 100th move is a pawn move or capture, and where the last move is the capture that leaves only the two kings on the board. However, in such a game all pawn moves and captures would be performed by one colour, and we need both players to make captures and pawn moves. It is not possible for one player to do all the pawn moves and capture before the other player, so we must switch colour at least twice. I am fairly certain that two switches of colour are sufficient. So twice in the game, there is one fewer move between successive captures/pawn-moves. This leads to a game of 11798 moves, or 5899 moves for each player.
$endgroup$
add a comment |
$begingroup$
My answer is
5899 moves for each player.
Explanation:
As I understand it, the 50 move rule means that if the players do 50 moves each without a capture/pawn-move, the game is drawn. In chess it is apparently customary to only count the number of moves by one player (e.g. a 32-move game means white played 32 moves, black 31 or 32 moves), but in the rest of this answer I will count moves of both players added together.
The threefold repetition rule can be ignored, because the players are cooperating and there are always enough pieces and enough room to avoid repetition for 50 moves each. The basic idea for creating the longest game is to do as many pawn moves as possible, interspersing those pawn moves and any capturing moves with 99 non-pawn non-capturing moves whenever possible.
Each pawn can move at most 6 times before it reaches the back row. With 16 pawns, that makes (at most) 6*16=96 pawn moves. For a pair of opposing pawns to both reach the back row, at least one of them must make a capture, so at least 8 of the 96 pawn moves are also captures. It is fairly easy to check that it can be done with only 8 captures by pawns.
Including the pawns, there are 30 pieces that can be captured before there are only the two kings left. The pawns capture 8 of those, leaving 22 more captures by other pieces.
So we have a total of 96+22=118 moves that are pawn moves and/or captures.
The 99 moves before the first capture/pawn-move can be moves by the knights. So you may think that the game could last 100*118=11800 moves, where every 100th move is a pawn move or capture, and where the last move is the capture that leaves only the two kings on the board. However, in such a game all pawn moves and captures would be performed by one colour, and we need both players to make captures and pawn moves. It is not possible for one player to do all the pawn moves and capture before the other player, so we must switch colour at least twice. I am fairly certain that two switches of colour are sufficient. So twice in the game, there is one fewer move between successive captures/pawn-moves. This leads to a game of 11798 moves, or 5899 moves for each player.
$endgroup$
add a comment |
$begingroup$
My answer is
5899 moves for each player.
Explanation:
As I understand it, the 50 move rule means that if the players do 50 moves each without a capture/pawn-move, the game is drawn. In chess it is apparently customary to only count the number of moves by one player (e.g. a 32-move game means white played 32 moves, black 31 or 32 moves), but in the rest of this answer I will count moves of both players added together.
The threefold repetition rule can be ignored, because the players are cooperating and there are always enough pieces and enough room to avoid repetition for 50 moves each. The basic idea for creating the longest game is to do as many pawn moves as possible, interspersing those pawn moves and any capturing moves with 99 non-pawn non-capturing moves whenever possible.
Each pawn can move at most 6 times before it reaches the back row. With 16 pawns, that makes (at most) 6*16=96 pawn moves. For a pair of opposing pawns to both reach the back row, at least one of them must make a capture, so at least 8 of the 96 pawn moves are also captures. It is fairly easy to check that it can be done with only 8 captures by pawns.
Including the pawns, there are 30 pieces that can be captured before there are only the two kings left. The pawns capture 8 of those, leaving 22 more captures by other pieces.
So we have a total of 96+22=118 moves that are pawn moves and/or captures.
The 99 moves before the first capture/pawn-move can be moves by the knights. So you may think that the game could last 100*118=11800 moves, where every 100th move is a pawn move or capture, and where the last move is the capture that leaves only the two kings on the board. However, in such a game all pawn moves and captures would be performed by one colour, and we need both players to make captures and pawn moves. It is not possible for one player to do all the pawn moves and capture before the other player, so we must switch colour at least twice. I am fairly certain that two switches of colour are sufficient. So twice in the game, there is one fewer move between successive captures/pawn-moves. This leads to a game of 11798 moves, or 5899 moves for each player.
$endgroup$
My answer is
5899 moves for each player.
Explanation:
As I understand it, the 50 move rule means that if the players do 50 moves each without a capture/pawn-move, the game is drawn. In chess it is apparently customary to only count the number of moves by one player (e.g. a 32-move game means white played 32 moves, black 31 or 32 moves), but in the rest of this answer I will count moves of both players added together.
The threefold repetition rule can be ignored, because the players are cooperating and there are always enough pieces and enough room to avoid repetition for 50 moves each. The basic idea for creating the longest game is to do as many pawn moves as possible, interspersing those pawn moves and any capturing moves with 99 non-pawn non-capturing moves whenever possible.
Each pawn can move at most 6 times before it reaches the back row. With 16 pawns, that makes (at most) 6*16=96 pawn moves. For a pair of opposing pawns to both reach the back row, at least one of them must make a capture, so at least 8 of the 96 pawn moves are also captures. It is fairly easy to check that it can be done with only 8 captures by pawns.
Including the pawns, there are 30 pieces that can be captured before there are only the two kings left. The pawns capture 8 of those, leaving 22 more captures by other pieces.
So we have a total of 96+22=118 moves that are pawn moves and/or captures.
The 99 moves before the first capture/pawn-move can be moves by the knights. So you may think that the game could last 100*118=11800 moves, where every 100th move is a pawn move or capture, and where the last move is the capture that leaves only the two kings on the board. However, in such a game all pawn moves and captures would be performed by one colour, and we need both players to make captures and pawn moves. It is not possible for one player to do all the pawn moves and capture before the other player, so we must switch colour at least twice. I am fairly certain that two switches of colour are sufficient. So twice in the game, there is one fewer move between successive captures/pawn-moves. This leads to a game of 11798 moves, or 5899 moves for each player.
edited 28 mins ago
answered 38 mins ago
Jaap ScherphuisJaap Scherphuis
15.2k12567
15.2k12567
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