For the ranger's Natural Explorer feature, which favored terrain are caves and dungeons classified under?For...

How can atoms be electrically neutral when there is a difference in the positions of the charges?

Is there a frame of reference in which I was born before I was conceived?

What are the issues with an additional (limited) concentration slot instead of Bladesong?

Reason why dimensional travelling would be restricted

Detect if page is on experience editor Sitecore 9 via Javascript?

VAT refund for a conference ticket in Sweden

Are paired adjectives bad style?

A right or the right?

Get length of the longest sequence of numbers with the same sign

Sometimes a banana is just a banana

What type of investment is best suited for a 1-year investment on a down payment?

Levi-Civita symbol: 3D matrix

Why doesn't Object.keys return a keyof type in TypeScript?

Pure Functions: Does "No Side Effects" Imply "Always Same Output, Given Same Input"?

What happened to QGIS 2.x LTR?

Where is the fallacy here?

If a set is open, does that imply that it has no boundary points?

Wrap all numerics in JSON with quotes

Test pad's ESD protection

What could trigger powerful quakes on icy world?

Don't know what I’m looking for regarding removable HDDs?

Book about a time-travel war fought by computers

How to lift/raise/repair a segment of concrete slab?

lead or lag function to get several values, not just the nth



For the ranger's Natural Explorer feature, which favored terrain are caves and dungeons classified under?


For the purposes of the ranger's Natural Explorer feature, what terrain type is Wave Echo Cave from Lost Mine of Phandelver?PHB Ranger Natural Explorer: Does Underdark terrain type mean any underground terrain?Do parties with rangers dispense with navigation checks while in their favored terrain in Tomb of Annihilation?How do goblins work for a ranger's favored enemy?What favored terrain would be the most optimal for Storm King's Thunder (NW Faerun)?Is this how Natural Explorer works for long distance travel?Can I choose the range of Primeval Awareness in my favored terrain?Who should know/inform the Ranger's Favored Enemy?PHB Ranger Natural Explorer: Does Underdark terrain type mean any underground terrain?For the purposes of the ranger's Natural Explorer feature, what terrain type is Wave Echo Cave from Lost Mine of Phandelver?What does “can't become lost” mean?Would the benefits of an aarakocra ranger's Natural Explorer feature apply when they are flying over their favoured terrain?













8












$begingroup$


As a side question to mdrichey's post PHB Ranger Natural Explorer: Does Underdark terrain type mean any underground terrain? I would like to get a bit more clarification:



If my character was raised in a dwarven village, within the caves inside a mountain, would his Natural Explorer feature not reflect this, giving him proficiency in caves and dungeon passages?



For clarification to keep it RAW: Would caves/dungeons be classified under the Mountain terrain type? If not, which favored terrain type would they fall under, if any?



I know that dungeons are not always holes in the ground, but for the times they are, I am asking if it would count?










share|improve this question









New contributor




Victor B is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$












  • $begingroup$
    Ultimately, is this question asking, "For the ranger's Natural Explorer feature, are caves and dungeons classified under the Mountain favored terrain option?"
    $endgroup$
    – V2Blast
    4 hours ago






  • 3




    $begingroup$
    Yes, but also asking what it would fall under if not. When I asked my DM, he just said: "Dungeons aren't Natural Terrain, it's more complicated." But I am hoping for better understanding here.
    $endgroup$
    – Victor B
    4 hours ago






  • 3




    $begingroup$
    Related: For the purposes of the ranger's Natural Explorer feature, what terrain type is Wave Echo Cave from Lost Mine of Phandelver?
    $endgroup$
    – Ruse
    4 hours ago






  • 2




    $begingroup$
    Related: Does Underdark terrain type mean any underground terrain?
    $endgroup$
    – GreySage
    3 hours ago
















8












$begingroup$


As a side question to mdrichey's post PHB Ranger Natural Explorer: Does Underdark terrain type mean any underground terrain? I would like to get a bit more clarification:



If my character was raised in a dwarven village, within the caves inside a mountain, would his Natural Explorer feature not reflect this, giving him proficiency in caves and dungeon passages?



For clarification to keep it RAW: Would caves/dungeons be classified under the Mountain terrain type? If not, which favored terrain type would they fall under, if any?



I know that dungeons are not always holes in the ground, but for the times they are, I am asking if it would count?










share|improve this question









New contributor




Victor B is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$












  • $begingroup$
    Ultimately, is this question asking, "For the ranger's Natural Explorer feature, are caves and dungeons classified under the Mountain favored terrain option?"
    $endgroup$
    – V2Blast
    4 hours ago






  • 3




    $begingroup$
    Yes, but also asking what it would fall under if not. When I asked my DM, he just said: "Dungeons aren't Natural Terrain, it's more complicated." But I am hoping for better understanding here.
    $endgroup$
    – Victor B
    4 hours ago






  • 3




    $begingroup$
    Related: For the purposes of the ranger's Natural Explorer feature, what terrain type is Wave Echo Cave from Lost Mine of Phandelver?
    $endgroup$
    – Ruse
    4 hours ago






  • 2




    $begingroup$
    Related: Does Underdark terrain type mean any underground terrain?
    $endgroup$
    – GreySage
    3 hours ago














8












8








8





$begingroup$


As a side question to mdrichey's post PHB Ranger Natural Explorer: Does Underdark terrain type mean any underground terrain? I would like to get a bit more clarification:



If my character was raised in a dwarven village, within the caves inside a mountain, would his Natural Explorer feature not reflect this, giving him proficiency in caves and dungeon passages?



For clarification to keep it RAW: Would caves/dungeons be classified under the Mountain terrain type? If not, which favored terrain type would they fall under, if any?



I know that dungeons are not always holes in the ground, but for the times they are, I am asking if it would count?










share|improve this question









New contributor




Victor B is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$




As a side question to mdrichey's post PHB Ranger Natural Explorer: Does Underdark terrain type mean any underground terrain? I would like to get a bit more clarification:



If my character was raised in a dwarven village, within the caves inside a mountain, would his Natural Explorer feature not reflect this, giving him proficiency in caves and dungeon passages?



For clarification to keep it RAW: Would caves/dungeons be classified under the Mountain terrain type? If not, which favored terrain type would they fall under, if any?



I know that dungeons are not always holes in the ground, but for the times they are, I am asking if it would count?







dnd-5e class-feature ranger terrain






share|improve this question









New contributor




Victor B is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question









New contributor




Victor B is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question








edited 4 hours ago









V2Blast

23.4k375148




23.4k375148






New contributor




Victor B is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









asked 4 hours ago









Victor BVictor B

263111




263111




New contributor




Victor B is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





New contributor





Victor B is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Victor B is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.












  • $begingroup$
    Ultimately, is this question asking, "For the ranger's Natural Explorer feature, are caves and dungeons classified under the Mountain favored terrain option?"
    $endgroup$
    – V2Blast
    4 hours ago






  • 3




    $begingroup$
    Yes, but also asking what it would fall under if not. When I asked my DM, he just said: "Dungeons aren't Natural Terrain, it's more complicated." But I am hoping for better understanding here.
    $endgroup$
    – Victor B
    4 hours ago






  • 3




    $begingroup$
    Related: For the purposes of the ranger's Natural Explorer feature, what terrain type is Wave Echo Cave from Lost Mine of Phandelver?
    $endgroup$
    – Ruse
    4 hours ago






  • 2




    $begingroup$
    Related: Does Underdark terrain type mean any underground terrain?
    $endgroup$
    – GreySage
    3 hours ago


















  • $begingroup$
    Ultimately, is this question asking, "For the ranger's Natural Explorer feature, are caves and dungeons classified under the Mountain favored terrain option?"
    $endgroup$
    – V2Blast
    4 hours ago






  • 3




    $begingroup$
    Yes, but also asking what it would fall under if not. When I asked my DM, he just said: "Dungeons aren't Natural Terrain, it's more complicated." But I am hoping for better understanding here.
    $endgroup$
    – Victor B
    4 hours ago






  • 3




    $begingroup$
    Related: For the purposes of the ranger's Natural Explorer feature, what terrain type is Wave Echo Cave from Lost Mine of Phandelver?
    $endgroup$
    – Ruse
    4 hours ago






  • 2




    $begingroup$
    Related: Does Underdark terrain type mean any underground terrain?
    $endgroup$
    – GreySage
    3 hours ago
















$begingroup$
Ultimately, is this question asking, "For the ranger's Natural Explorer feature, are caves and dungeons classified under the Mountain favored terrain option?"
$endgroup$
– V2Blast
4 hours ago




$begingroup$
Ultimately, is this question asking, "For the ranger's Natural Explorer feature, are caves and dungeons classified under the Mountain favored terrain option?"
$endgroup$
– V2Blast
4 hours ago




3




3




$begingroup$
Yes, but also asking what it would fall under if not. When I asked my DM, he just said: "Dungeons aren't Natural Terrain, it's more complicated." But I am hoping for better understanding here.
$endgroup$
– Victor B
4 hours ago




$begingroup$
Yes, but also asking what it would fall under if not. When I asked my DM, he just said: "Dungeons aren't Natural Terrain, it's more complicated." But I am hoping for better understanding here.
$endgroup$
– Victor B
4 hours ago




3




3




$begingroup$
Related: For the purposes of the ranger's Natural Explorer feature, what terrain type is Wave Echo Cave from Lost Mine of Phandelver?
$endgroup$
– Ruse
4 hours ago




$begingroup$
Related: For the purposes of the ranger's Natural Explorer feature, what terrain type is Wave Echo Cave from Lost Mine of Phandelver?
$endgroup$
– Ruse
4 hours ago




2




2




$begingroup$
Related: Does Underdark terrain type mean any underground terrain?
$endgroup$
– GreySage
3 hours ago




$begingroup$
Related: Does Underdark terrain type mean any underground terrain?
$endgroup$
– GreySage
3 hours ago










1 Answer
1






active

oldest

votes


















5












$begingroup$

It depends on the dungeon / cave, and if your DM thinks it applies



The first Natural Explorer condition is pretty vague:




When you make an Intelligence or Wisdom check related to your favored terrain, your
proficiency bonus is doubled if you are using a skill that you’re proficient in.




The second condition is a little less vague:




While traveling for an hour or more in your favored terrain, you gain the following benefits:




So, for the first condition, what you are doing inside the terrain must be related to it. So, if you are inside of a cave/dungeon, and experience from your natural terrain directly applies to the check you are making, the double proficiency applies to it. For instance, say you are inside of a cave, and you find some minerals. Even if your DM does not classify this as in your favoured terrain, and your DM thinks that your knowledge of minerals applies, it could help you identify these minerals if the skill check is something you are proficient in. This ability is purely based on relation to your terrain, so a DM could rule that your experience in mountains qualifies for caves if they think it does, but if they don't, you don't get double proficiency.



For the second one, it states that you need to have traveled in your terrain for an hour or more. This means that the benefits apply if you have been travelling for at least an hour and if you are in of the terrain. So, if you are in a cave/dungeon in a mountainous terrain (and you have been travelling for at least an hour), these abilities apply. If the cave/dungeon is in a different terrain (as determined by your DM), they do not apply.



If a dungeon/cave is 'in the mountains', whether it is mountains at the other side of the world, or what you are familiar with, it RAW qualifies as mountainous terrain, so it qualifies. If it is 'a vast subterranean realm inhabited by drow, mindflayers, aboleth, and other strange, sinister creatures' (definition from Wikipedia), it is underdark, etc.






share|improve this answer











$endgroup$









  • 1




    $begingroup$
    I understand what you're saying, and thank you for your answer. One clarification that I would like is where similarities occur. For instance, people who do spelunking will notice oddities even if they go to caves on the other side of the world, because the natural processes or artificial creation of tunneling will leave common facts regardless if you are going through rocks or dirt... So in that case, would it grant proficiencies in understanding how to navigate maze-like tunnels while traveling dungeons? (Note: This idea actually happened in a campaign, killing the party)
    $endgroup$
    – Victor B
    1 hour ago










  • $begingroup$
    @VictorB I added these as examples, and edited the heading to try and address your issue
    $endgroup$
    – Justin
    51 mins ago











Your Answer





StackExchange.ifUsing("editor", function () {
return StackExchange.using("mathjaxEditing", function () {
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
});
});
}, "mathjax-editing");

StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "122"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});

function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});


}
});






Victor B is a new contributor. Be nice, and check out our Code of Conduct.










draft saved

draft discarded


















StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f142523%2ffor-the-rangers-natural-explorer-feature-which-favored-terrain-are-caves-and-d%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown

























1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









5












$begingroup$

It depends on the dungeon / cave, and if your DM thinks it applies



The first Natural Explorer condition is pretty vague:




When you make an Intelligence or Wisdom check related to your favored terrain, your
proficiency bonus is doubled if you are using a skill that you’re proficient in.




The second condition is a little less vague:




While traveling for an hour or more in your favored terrain, you gain the following benefits:




So, for the first condition, what you are doing inside the terrain must be related to it. So, if you are inside of a cave/dungeon, and experience from your natural terrain directly applies to the check you are making, the double proficiency applies to it. For instance, say you are inside of a cave, and you find some minerals. Even if your DM does not classify this as in your favoured terrain, and your DM thinks that your knowledge of minerals applies, it could help you identify these minerals if the skill check is something you are proficient in. This ability is purely based on relation to your terrain, so a DM could rule that your experience in mountains qualifies for caves if they think it does, but if they don't, you don't get double proficiency.



For the second one, it states that you need to have traveled in your terrain for an hour or more. This means that the benefits apply if you have been travelling for at least an hour and if you are in of the terrain. So, if you are in a cave/dungeon in a mountainous terrain (and you have been travelling for at least an hour), these abilities apply. If the cave/dungeon is in a different terrain (as determined by your DM), they do not apply.



If a dungeon/cave is 'in the mountains', whether it is mountains at the other side of the world, or what you are familiar with, it RAW qualifies as mountainous terrain, so it qualifies. If it is 'a vast subterranean realm inhabited by drow, mindflayers, aboleth, and other strange, sinister creatures' (definition from Wikipedia), it is underdark, etc.






share|improve this answer











$endgroup$









  • 1




    $begingroup$
    I understand what you're saying, and thank you for your answer. One clarification that I would like is where similarities occur. For instance, people who do spelunking will notice oddities even if they go to caves on the other side of the world, because the natural processes or artificial creation of tunneling will leave common facts regardless if you are going through rocks or dirt... So in that case, would it grant proficiencies in understanding how to navigate maze-like tunnels while traveling dungeons? (Note: This idea actually happened in a campaign, killing the party)
    $endgroup$
    – Victor B
    1 hour ago










  • $begingroup$
    @VictorB I added these as examples, and edited the heading to try and address your issue
    $endgroup$
    – Justin
    51 mins ago
















5












$begingroup$

It depends on the dungeon / cave, and if your DM thinks it applies



The first Natural Explorer condition is pretty vague:




When you make an Intelligence or Wisdom check related to your favored terrain, your
proficiency bonus is doubled if you are using a skill that you’re proficient in.




The second condition is a little less vague:




While traveling for an hour or more in your favored terrain, you gain the following benefits:




So, for the first condition, what you are doing inside the terrain must be related to it. So, if you are inside of a cave/dungeon, and experience from your natural terrain directly applies to the check you are making, the double proficiency applies to it. For instance, say you are inside of a cave, and you find some minerals. Even if your DM does not classify this as in your favoured terrain, and your DM thinks that your knowledge of minerals applies, it could help you identify these minerals if the skill check is something you are proficient in. This ability is purely based on relation to your terrain, so a DM could rule that your experience in mountains qualifies for caves if they think it does, but if they don't, you don't get double proficiency.



For the second one, it states that you need to have traveled in your terrain for an hour or more. This means that the benefits apply if you have been travelling for at least an hour and if you are in of the terrain. So, if you are in a cave/dungeon in a mountainous terrain (and you have been travelling for at least an hour), these abilities apply. If the cave/dungeon is in a different terrain (as determined by your DM), they do not apply.



If a dungeon/cave is 'in the mountains', whether it is mountains at the other side of the world, or what you are familiar with, it RAW qualifies as mountainous terrain, so it qualifies. If it is 'a vast subterranean realm inhabited by drow, mindflayers, aboleth, and other strange, sinister creatures' (definition from Wikipedia), it is underdark, etc.






share|improve this answer











$endgroup$









  • 1




    $begingroup$
    I understand what you're saying, and thank you for your answer. One clarification that I would like is where similarities occur. For instance, people who do spelunking will notice oddities even if they go to caves on the other side of the world, because the natural processes or artificial creation of tunneling will leave common facts regardless if you are going through rocks or dirt... So in that case, would it grant proficiencies in understanding how to navigate maze-like tunnels while traveling dungeons? (Note: This idea actually happened in a campaign, killing the party)
    $endgroup$
    – Victor B
    1 hour ago










  • $begingroup$
    @VictorB I added these as examples, and edited the heading to try and address your issue
    $endgroup$
    – Justin
    51 mins ago














5












5








5





$begingroup$

It depends on the dungeon / cave, and if your DM thinks it applies



The first Natural Explorer condition is pretty vague:




When you make an Intelligence or Wisdom check related to your favored terrain, your
proficiency bonus is doubled if you are using a skill that you’re proficient in.




The second condition is a little less vague:




While traveling for an hour or more in your favored terrain, you gain the following benefits:




So, for the first condition, what you are doing inside the terrain must be related to it. So, if you are inside of a cave/dungeon, and experience from your natural terrain directly applies to the check you are making, the double proficiency applies to it. For instance, say you are inside of a cave, and you find some minerals. Even if your DM does not classify this as in your favoured terrain, and your DM thinks that your knowledge of minerals applies, it could help you identify these minerals if the skill check is something you are proficient in. This ability is purely based on relation to your terrain, so a DM could rule that your experience in mountains qualifies for caves if they think it does, but if they don't, you don't get double proficiency.



For the second one, it states that you need to have traveled in your terrain for an hour or more. This means that the benefits apply if you have been travelling for at least an hour and if you are in of the terrain. So, if you are in a cave/dungeon in a mountainous terrain (and you have been travelling for at least an hour), these abilities apply. If the cave/dungeon is in a different terrain (as determined by your DM), they do not apply.



If a dungeon/cave is 'in the mountains', whether it is mountains at the other side of the world, or what you are familiar with, it RAW qualifies as mountainous terrain, so it qualifies. If it is 'a vast subterranean realm inhabited by drow, mindflayers, aboleth, and other strange, sinister creatures' (definition from Wikipedia), it is underdark, etc.






share|improve this answer











$endgroup$



It depends on the dungeon / cave, and if your DM thinks it applies



The first Natural Explorer condition is pretty vague:




When you make an Intelligence or Wisdom check related to your favored terrain, your
proficiency bonus is doubled if you are using a skill that you’re proficient in.




The second condition is a little less vague:




While traveling for an hour or more in your favored terrain, you gain the following benefits:




So, for the first condition, what you are doing inside the terrain must be related to it. So, if you are inside of a cave/dungeon, and experience from your natural terrain directly applies to the check you are making, the double proficiency applies to it. For instance, say you are inside of a cave, and you find some minerals. Even if your DM does not classify this as in your favoured terrain, and your DM thinks that your knowledge of minerals applies, it could help you identify these minerals if the skill check is something you are proficient in. This ability is purely based on relation to your terrain, so a DM could rule that your experience in mountains qualifies for caves if they think it does, but if they don't, you don't get double proficiency.



For the second one, it states that you need to have traveled in your terrain for an hour or more. This means that the benefits apply if you have been travelling for at least an hour and if you are in of the terrain. So, if you are in a cave/dungeon in a mountainous terrain (and you have been travelling for at least an hour), these abilities apply. If the cave/dungeon is in a different terrain (as determined by your DM), they do not apply.



If a dungeon/cave is 'in the mountains', whether it is mountains at the other side of the world, or what you are familiar with, it RAW qualifies as mountainous terrain, so it qualifies. If it is 'a vast subterranean realm inhabited by drow, mindflayers, aboleth, and other strange, sinister creatures' (definition from Wikipedia), it is underdark, etc.







share|improve this answer














share|improve this answer



share|improve this answer








edited 54 mins ago

























answered 1 hour ago









JustinJustin

2,59411031




2,59411031








  • 1




    $begingroup$
    I understand what you're saying, and thank you for your answer. One clarification that I would like is where similarities occur. For instance, people who do spelunking will notice oddities even if they go to caves on the other side of the world, because the natural processes or artificial creation of tunneling will leave common facts regardless if you are going through rocks or dirt... So in that case, would it grant proficiencies in understanding how to navigate maze-like tunnels while traveling dungeons? (Note: This idea actually happened in a campaign, killing the party)
    $endgroup$
    – Victor B
    1 hour ago










  • $begingroup$
    @VictorB I added these as examples, and edited the heading to try and address your issue
    $endgroup$
    – Justin
    51 mins ago














  • 1




    $begingroup$
    I understand what you're saying, and thank you for your answer. One clarification that I would like is where similarities occur. For instance, people who do spelunking will notice oddities even if they go to caves on the other side of the world, because the natural processes or artificial creation of tunneling will leave common facts regardless if you are going through rocks or dirt... So in that case, would it grant proficiencies in understanding how to navigate maze-like tunnels while traveling dungeons? (Note: This idea actually happened in a campaign, killing the party)
    $endgroup$
    – Victor B
    1 hour ago










  • $begingroup$
    @VictorB I added these as examples, and edited the heading to try and address your issue
    $endgroup$
    – Justin
    51 mins ago








1




1




$begingroup$
I understand what you're saying, and thank you for your answer. One clarification that I would like is where similarities occur. For instance, people who do spelunking will notice oddities even if they go to caves on the other side of the world, because the natural processes or artificial creation of tunneling will leave common facts regardless if you are going through rocks or dirt... So in that case, would it grant proficiencies in understanding how to navigate maze-like tunnels while traveling dungeons? (Note: This idea actually happened in a campaign, killing the party)
$endgroup$
– Victor B
1 hour ago




$begingroup$
I understand what you're saying, and thank you for your answer. One clarification that I would like is where similarities occur. For instance, people who do spelunking will notice oddities even if they go to caves on the other side of the world, because the natural processes or artificial creation of tunneling will leave common facts regardless if you are going through rocks or dirt... So in that case, would it grant proficiencies in understanding how to navigate maze-like tunnels while traveling dungeons? (Note: This idea actually happened in a campaign, killing the party)
$endgroup$
– Victor B
1 hour ago












$begingroup$
@VictorB I added these as examples, and edited the heading to try and address your issue
$endgroup$
– Justin
51 mins ago




$begingroup$
@VictorB I added these as examples, and edited the heading to try and address your issue
$endgroup$
– Justin
51 mins ago










Victor B is a new contributor. Be nice, and check out our Code of Conduct.










draft saved

draft discarded


















Victor B is a new contributor. Be nice, and check out our Code of Conduct.













Victor B is a new contributor. Be nice, and check out our Code of Conduct.












Victor B is a new contributor. Be nice, and check out our Code of Conduct.
















Thanks for contributing an answer to Role-playing Games Stack Exchange!


  • Please be sure to answer the question. Provide details and share your research!

But avoid



  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.


Use MathJax to format equations. MathJax reference.


To learn more, see our tips on writing great answers.




draft saved


draft discarded














StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f142523%2ffor-the-rangers-natural-explorer-feature-which-favored-terrain-are-caves-and-d%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown





















































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown

































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown







Popular posts from this blog

Anexo:Material bélico de la Fuerza Aérea de Chile Índice Aeronaves Defensa...

Always On Availability groups resolving state after failover - Remote harden of transaction...

update json value to null Announcing the arrival of Valued Associate #679: Cesar Manara ...